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Author Topic: Changing hi-res stages to lo-res?  (Read 1770 times)
Atomic
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« on: December 14, 2008, 01:05:14 AM »


Sooooooooo...

There's a certain Batcave stage that I believe is taken from MKvsDC that I'd like to use in Mugen.  Unfortunately, it's hi-res, and I only like lo-res.  What are my options, oh great Mugen gurus?
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KatMan
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« Reply #1 on: December 14, 2008, 01:29:32 AM »

that brings a question into my mind.. why is it that hi-res chars can be used in the lo-res mugen but hi-res stages aren't?

soory about a noob question..i just find it really questionable ^^
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Rajaa
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« Reply #2 on: December 14, 2008, 01:40:03 AM »

because hi-rese characters are just sprites, you scale them to b normal size, nothing else.

to make a hi-rese stage low res, i think you're just reducing the size of it to fit normal mugen.
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KatMan
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« Reply #3 on: December 14, 2008, 01:46:46 AM »

i see so i am right on what i thought..

so you cant resize a stage sprite in the .def file?
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Rajaa
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« Reply #4 on: December 14, 2008, 02:40:36 AM »

in the cns there is a scale in the constants you use that to scale the sprites.
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Atomic
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« Reply #5 on: December 14, 2008, 03:13:12 AM »

in the cns there is a scale in the constants you use that to scale the sprites.

And that makes them magically lo-res?
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« Reply #6 on: December 14, 2008, 11:32:46 AM »

y not jus get win mugen plus  Huh?
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Atomic
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« Reply #7 on: December 14, 2008, 12:11:07 PM »

y not jus get win mugen plus  Huh?

Cuz I don't like hi-res.
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Rajaa
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« Reply #8 on: December 14, 2008, 01:28:12 PM »

Win mguen plus plays both hi-res and low-res, you won't really be losing your low res capabilities, and if you decide to dwonoad a hi-res stage just to see you have that option as well.
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