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Morph
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Created By Omniscience

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Morph -- The ability to change one's fighting style, appearance, 
or adds in a special feature. Can be used to create many new moves.
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[Statedef 9000]
Type    = S
movetype= A
physics = S
juggle  = 4
velset = 0,0
anim = *** ;Animation for transformation
ctrl = 0

;This sets the variable for the effect. Sets Var(0) to a value of 1.
[State 9000, ChangeMode]
Type = VarSet
trigger1 = (whatever)
var(0) = 1

Next, the effect. Use the trigger "Var(0) = 1" for any effects you may want to add.
For a general effect, such as an increase in strength, use a -2 state. Example:

;Used for normal strength. (Very important)
[State -2, AttackMulSet1]
type = AttackMulSet
trigger1 = Var(0) != 1
value = 1

;Effect from transformation.
[State -2, AttackMulSet2]
type = AttackMulSet
trigger1 = Var(0) = 1
value = * ; Strength value, multiplied by 1.


