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a technicality
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seph004 | Posted: Feb 24 2004, 07:49 AM
Newbie Group: Members Posts: 2 Member No.: 3996 Joined: 11-September 03
Just something i wanted to know:
is there ever an instance where player 1 's
ID number (as in the number used by the
ID trigger ) is not 32?
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where i walk, i walk alone
where i fight, i fight alone

Winane | Posted: Feb 24 2004, 07:59 AM
MUGEN Grip Group: Members Posts: 314 Member No.: 122 Joined: 14-September 02
Yes.

seph004 | Posted: Mar 4 2004, 10:04 AM
Newbie Group: Members Posts: 2 Member No.: 3996 Joined: 11-September 03
Um, could you be more specific please?
--------------------
where i walk, i walk alone
where i fight, i fight alone

Messatsu | Posted: Mar 4 2004, 03:07 PM
banneded Group: Members Posts: 312 Member No.: 4158 Joined: 10-October 03
It changes and more than likely it changes in turns and team mode. Just play through a couple matches in each mode with the parameter in the clipboard.
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You might think that Elecbyte is dead, but this investigation has not been solved for years.

Kyo Kusanagi | Posted: Mar 4 2004, 10:32 PM
FFTactics Dominator Group: Members Posts: 54 Member No.: 236 Joined: 15-September 02
Only during turns mode on the first-player side, and only for the second, third, and fourth characters. MUGEN will count every character and helper ever made since the prior rounds for those characters (ie. one-on-one turns fight. 15 helpers are made. P1 loses. Player 1: Character 2 ID will = 2 (characters one and two from the first fight) + 15(helpers) + 31(ID offset) = 48).
In any other mode, P1 is always 32.

Winane | Posted: Mar 4 2004, 11:16 PM
MUGEN Grip Group: Members Posts: 314 Member No.: 122 Joined: 14-September 02
Every time you continue in any arcade mode, the players get higher IDs.

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