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Intro
Stance Crouching Jump u Jump uf Jump ub
Crouch Walk f Walk b Dash f Dash b
Win1 Win2 Win3 Taunt
Chip K.O. Timeout
Shocked Standing Crouching Slam Wakeup
Block Block low Parry Parry low Quickroll
Entrance
Movement1
Movement2
Win / Taunt
Lose
Getting Hit
Defense
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
charge b,f + K charge d,u + K charge d,u + P
qcf + P f + MP f + HP f + HK MP + MK  
miss LP + LK (b / f ) + LP + LK  
qcf, qcf + P qcf, qcf + K qcb, qcb + P
   
Standing Far
Standing Close
Crouch
Jump Up
Jump Diagonal
Specials1
Specials2
Throws/Holds
Super Arts